Bethesda's games have always been buggy and it has never stopped them from receiving positive reviews up until Fallout 76 which was finally a breaking/tipping point for both journalists and mainstream consumers, although both parties were less enamored with Fallout 4 than they were with Skyrim, so Bethesda was already on a downward trajectory. People like lots of shitty things, that's the way the world works.Ĭlick to expand.Because the rest of the article is arguably irrelevant in the face of the final verdict. You're either willfully ignorant or stupid if you can't recognise that. It's simply the reality of the situation. This is not an endorsement of Oblivion or me saying that I like the game. There's a reason you don't see the 2K logo when you boot up Fallout 3 or Skyrim. It put Bethesda on the map with console gamers and was so successful that they have never needed another company to publish one of their games again. It was all anybody was talking about on gaming forums for months after launch. Only after Bugthesda modders came in and fixed it did the game start getting positive reviews." You haven't provided an example of a "bad review score", or an example of "the game positive reviews" after "modders came in and fixed it."įace the facts: it was immensely popular at release. I remember that it got really bad review scores due to the sheer amount of bugs and broken things. A review mentioning bugs does not take away from the final verdict being "go buy this game!", nor does it support your initial assertion that "it wasn't well received when it first launched. It's called reading comprehension, you spastic.
Click to expand.When did I say that I liked the game? I said that mainstream journalists and consumers liked it.